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Robot

Robot kinematics and dynamics

Robot

Robot kinematics and dynamics

Parameters:

Name Type Description Default
urdf_filename str

Path to the URDF file to load

required
collision_data Optional[dict]

Collision information. Contains info on body/root collision data, as well as self-collision pairs. See collision_utils for more detail. Defaults to None.

None
joint_ordering Optional[list[str]]

A specific joint ordering to use. Defaults to None (infer ordering from URDF)

None
floating_base Optional[str]

How to model a free-floating base. Defaults to None (fixed-base), or "quaternion"/"euler" depending on the desired rotation representation. Quaternion matches MuJoCo's conventions where q = [position, wxyz quaternion, actuated joints] and v = [linear velocity, body angular velocity, actuated joint velocities]. Euler uses 6 virtual joints (3 prismatic, 3 revolute), i.e. intrinsic XYZ Euler angles for the rotation. With Euler, nq = nv and qdot = v, but you have the gimbal lock issue inherent to Euler angles

None
default_configuration Optional[ArrayLike]

The default configuration, shape (nq), Defaults to None (identity floating base, if used, and all actuated joints at zero)

None
Source code in frax/core/robot.py
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@jax.tree_util.register_static
class Robot:
    """Robot kinematics and dynamics

    Args:
        urdf_filename (str): Path to the URDF file to load
        collision_data (Optional[dict]): Collision information. Contains info
            on body/root collision data, as well as self-collision pairs.
            See collision_utils for more detail. Defaults to None.
        joint_ordering (Optional[list[str]]): A specific joint ordering to use.
            Defaults to None (infer ordering from URDF)
        floating_base (Optional[str]): How to model a free-floating base. Defaults to None
            (fixed-base), or "quaternion"/"euler" depending on the desired rotation
            representation. Quaternion matches MuJoCo's conventions where
            q = [position, wxyz quaternion, actuated joints] and
            v = [linear velocity, body angular velocity, actuated joint velocities].
            Euler uses 6 virtual joints (3 prismatic, 3 revolute), i.e. intrinsic XYZ
            Euler angles for the rotation. With Euler, nq = nv and qdot = v, but you have
            the gimbal lock issue inherent to Euler angles
        default_configuration (Optional[ArrayLike]): The default configuration, shape (nq),
            Defaults to None (identity floating base, if used, and all actuated joints at zero)
    """

    def __init__(
        self,
        urdf_filename: str,
        collision_data: Optional[dict] = None,
        joint_ordering: Optional[list[str]] = None,
        floating_base: Optional[str] = None,
        default_configuration: Optional[ArrayLike] = None,
    ):
        if floating_base not in FLOATING_BASE_TYPES:
            raise ValueError(
                f"Invalid floating_base: {floating_base}. Options: {FLOATING_BASE_TYPES}"
            )
        data = parse_urdf(
            urdf_filename,
            joint_ordering=joint_ordering,
            add_floating_base=floating_base is not None,
        )

        assert isinstance(collision_data, dict) or collision_data is None
        if isinstance(collision_data, dict):
            collision_positions = collision_data["positions"]
            collision_radii = collision_data["radii"]
            root_collision_positions = collision_data["root_positions"]
            root_collision_radii = collision_data["root_radii"]
            root_sc_pairs = collision_data["root_sc_pairs"]
            root_sc_tols = collision_data["root_sc_tols"]
            body_sc_pairs = collision_data["body_sc_pairs"]
            body_sc_tols = collision_data["body_sc_tols"]
        else:
            collision_positions = ()
            collision_radii = ()
            root_collision_positions = ()
            root_collision_radii = ()
            root_sc_pairs = ()
            root_sc_tols = ()
            body_sc_pairs = ()
            body_sc_tols = ()
        # fmt: off
        self.nv = data["num_joints"]
        self.joint_types = np.asarray(data["joint_types"], dtype=int)
        self.joint_names = data["joint_names"]
        self.actuated_joint_lower_limits = np.asarray(data["actuated_joint_lower_limits"], dtype=float)
        self.actuated_joint_upper_limits = np.asarray(data["actuated_joint_upper_limits"], dtype=float)
        self.actuated_joint_max_forces = np.asarray(data["actuated_joint_max_forces"], dtype=float)
        self.actuated_joint_max_velocities = np.asarray(data["actuated_joint_max_velocities"], dtype=float)
        self.joint_axes = np.asarray(data["joint_axes"], dtype=float)
        self.joint_parent_frame_positions = np.asarray(data["joint_parent_frame_positions"], dtype=float)
        self.joint_parent_frame_rotations = np.asarray(data["joint_parent_frame_rotations"], dtype=float)
        self.link_masses = np.asarray(data["link_masses"], dtype=float)
        self.link_local_inertias = np.asarray(data["link_local_inertias"], dtype=float)
        self.link_local_inertia_positions = np.asarray(data["link_local_inertia_positions"], dtype=float)
        self.link_local_inertia_rotations = np.asarray(data["link_local_inertia_rotations"], dtype=float)
        self.parent_idxs = np.asarray(data["parent_idxs"], dtype=int)
        self.floating_base = floating_base
        self.collision_positions = collision_positions # RAGGED
        self.collision_radii = collision_radii # RAGGED
        self.root_collision_positions = np.asarray(root_collision_positions, dtype=float)
        self.root_collision_radii = np.asarray(root_collision_radii, dtype=float)
        self.root_sc_pairs = np.asarray(root_sc_pairs, dtype=int)
        self.root_sc_tols = np.asarray(root_sc_tols, dtype=float)
        self.body_sc_pairs = np.asarray(body_sc_pairs, dtype=int)
        self.body_sc_tols = np.asarray(body_sc_tols, dtype=float)
        # fmt: on

        self.is_quaternion_base = floating_base == "quaternion"
        # Dimensions of the floating base's configuration and velocity
        self.nv_floating = 6 if self.floating_base is not None else 0
        self.nq_floating = 7 if self.is_quaternion_base else self.nv_floating
        self.nq = self.nv + self.nq_floating - self.nv_floating
        self.num_actuated_joints = self.nv - self.nv_floating
        for limits in (
            self.actuated_joint_lower_limits,
            self.actuated_joint_upper_limits,
            self.actuated_joint_max_forces,
            self.actuated_joint_max_velocities,
        ):
            assert len(limits) == self.num_actuated_joints
        if default_configuration is None:
            default_configuration = np.zeros(self.nq)
            if self.is_quaternion_base:
                default_configuration[3] = 1.0
        else:
            default_configuration = np.asarray(default_configuration, dtype=float)
            if default_configuration.shape != (self.nq,):
                raise ValueError(
                    f"Expected default_configuration of shape ({self.nq},), "
                    f"got {default_configuration.shape}"
                )
            q_act = default_configuration[self.nq_floating :]
            if np.any(q_act < self.actuated_joint_lower_limits) or np.any(
                q_act > self.actuated_joint_upper_limits
            ):
                raise ValueError(
                    "default_configuration's actuated joints must be within the joint limits"
                )
            if self.is_quaternion_base and not np.isclose(
                np.linalg.norm(default_configuration[3:7]), 1.0
            ):
                raise ValueError("default_configuration's quaternion must be unit norm")
        self.default_configuration = default_configuration
        if self.is_quaternion_base:
            v_idxs = [*range(3), *range(6, self.nv)]
            q_idxs = [*range(3), *range(7, self.nq)]
        else:
            v_idxs = q_idxs = range(self.nv)
        self.velocity_to_configuration_index = dict(zip(v_idxs, q_idxs))
        self.has_collision_data = len(collision_positions) > 0
        self.has_root_collision_data = len(root_collision_positions) > 0
        self.has_sc_data = len(body_sc_pairs) > 0
        self.joint_to_prev_joint_tfs = np.asarray(
            [
                create_transform_numpy(rot, trans)
                for rot, trans in zip(
                    self.joint_parent_frame_rotations, self.joint_parent_frame_positions
                )
            ]
        )
        self.link_com_to_prev_joint_tfs = np.asarray(
            [
                create_transform_numpy(rot, trans)
                for rot, trans in zip(
                    self.link_local_inertia_rotations, self.link_local_inertia_positions
                )
            ]
        )
        # Set up padded collision positions for vmapping with static shape
        (
            self.padded_collision_positions,
            self.collision_slice_indices,
        ) = self._process_collision_data(collision_positions, collision_radii)
        self.flat_collision_radii = np.asarray(
            jax.tree_util.tree_flatten(self.collision_radii)[0]
        )

        self.total_mass = np.sum(self.link_masses)
        self.inverse_total_mass = 1.0 / self.total_mass

        # Set up joint type masks
        self.prismatic_mask = np.asarray(self.joint_types, dtype=bool)
        self.revolute_mask = ~self.prismatic_mask

        self.ancestor_mask = self._compute_ancestor_mask()
        self.velocity_mask = self._compute_velocity_mask()
        self.is_pure_kinematic_chain = np.array_equal(
            self.ancestor_mask, np.tril(np.ones((self.nv, self.nv)))
        )

        self.joint_name_to_index = {name: i for i, name in enumerate(self.joint_names)}

    def _process_collision_data(
        self, positions: tuple, radii: tuple
    ) -> Tuple[np.ndarray, np.ndarray]:
        """Helper function: Sets up a padded representation of the collision sphere positions
        for vmapping with uniform shape

        This should only be called once upon initialization

        Args:
            positions (tuple): Collision sphere locations for each link. Tuple of len (num_links)
                where each entry contains a set of points (length 3) for that link
            radii (tuple): Collision sphere radii for each link. Tuple of len (num_links)
                where each entry contains a set of radii for that link

        Returns:
            Tuple[np.ndarray, np.ndarray]:
                padded_positions: Positions, shape (nv, max_spheres_per_link, 3)
                slice_indices: Indices of the *flattened* padded positions to select,
                    corresponding to the non-padded data
        """
        assert isinstance(positions, tuple)
        assert isinstance(radii, tuple)
        if len(positions) == 0 or len(radii) == 0:
            return (), ()
        sphere_counts = tuple(len(rs) for rs in radii)
        max_spheres_per_link = max(sphere_counts)
        padded_positions = np.zeros((self.nv, max_spheres_per_link, 3))
        for link_idx in range(self.nv):
            for sphere_idx in range(sphere_counts[link_idx]):
                padded_positions[link_idx, sphere_idx] = positions[link_idx][sphere_idx]
        # mask: (nv, max_spheres) - True for non-padded spheres
        sphere_mask = (
            np.arange(max_spheres_per_link) < np.asarray(sphere_counts)[:, None]
        )
        slice_indices = np.flatnonzero(sphere_mask.flatten())
        return padded_positions, slice_indices

    # TODO figure out if the dtype of the mask makes much difference to performance...
    # Right now it's float but switching to bool doesn't seem to change much
    def _compute_ancestor_mask(self) -> np.ndarray:
        """Computes the connectivity matrix for the tree structure.

        Returns:
            np.ndarray: Shape (nv, nv). Mask[i, j] = 1 if j is an ancestor of i
        """
        N = self.nv
        mask = np.zeros((N, N), dtype=bool)

        # Based on how we've parsed the URDF, the base (pelvis) link is assigned idx = 0
        # But it's slightly easier to compute this mask if it is assigned -1
        assert np.min(self.parent_idxs) == -1

        # Assumes topological sort (parents appear before children)
        for i in range(N):
            mask[i, i] = True  # A joint affects its own link
            parent = self.parent_idxs[i]
            while parent != -1:
                mask[i, parent] = True
                parent = self.parent_idxs[parent]

        return mask

    def _compute_velocity_mask(self) -> np.ndarray:
        """Computes the mask describing which DOFs contribute to each body's spatial velocity

        Returns:
            np.ndarray: Shape (nv, nv). Mask[i, j] = 1 if DOF j contributes to the velocity of body i
        """
        # Note: This is the same as the ancestor mask, except for a quaternion floating base
        mask = self.ancestor_mask.copy()
        if self.is_quaternion_base:
            # Translational bodies move with the linear DOFs
            mask[0:3, 0:3] = True
            # Rotational bodies move with linear and angular DOFs
            mask[3:6, 0:6] = True
        return mask

    @property
    def num_joints(self) -> int:
        """Deprecated: use `nv` (velocity dimension) or `nq` (configuration dimension)"""
        warnings.warn(
            "Robot.num_joints is deprecated. Use Robot.nv (velocity dimension) "
            + "or Robot.nq (configuration dimension) instead",
            DeprecationWarning,
            stacklevel=2,
        )
        return self.nv

    def integrate(self, q: Array, v: Array, dt: float) -> Array:
        """Integrates a configuration forward in time with a constant velocity

        Args:
            q (Array): Configuration, shape (nq,)
            v (Array): Velocity, shape (nv,)
            dt (float): Timestep

        Returns:
            Array: New configuration, shape (nq,)
        """
        if not self.is_quaternion_base:
            return q + v * dt
        pos = q[:3] + v[:3] * dt
        quat = quat_wxyz_multiply(q[3:7], quat_wxyz_exp(v[3:6] * dt))
        quat = quat / jnp.linalg.norm(quat)
        q_act = q[7:] + v[6:] * dt
        return jnp.concatenate([pos, quat, q_act])

    def difference(self, q0: Array, q1: Array) -> Array:
        """Computes the velocity which takes q0 to q1 in unit time
        (inverse of integrate)

        Args:
            q0 (Array): Starting configuration, shape (nq,)
            q1 (Array): Ending configuration, shape (nq,)

        Returns:
            Array: Velocity, shape (nv,)
        """
        if not self.is_quaternion_base:
            return q1 - q0
        quat_rel = quat_wxyz_multiply(quat_wxyz_conjugate(q0[3:7]), q1[3:7])
        return jnp.concatenate(
            [q1[:3] - q0[:3], quat_wxyz_log(quat_rel), q1[7:] - q0[7:]]
        )

    def velocity_to_qdot_map(self, q: Array) -> Array:
        """Matrix E(q) mapping velocities to the time derivative of the configuration:
        q_dot = E(q) @ v

        This is useful when combining autodiff w.r.t. q with velocities, e.g.
        dh/dt = (dh/dq) @ E(q) @ v. When nq == nv, this is the identity.

        Args:
            q (Array): Configuration, shape (nq,)

        Returns:
            Array: Velocity map, shape (nq, nv)
        """
        if not self.is_quaternion_base:
            return jnp.eye(self.nv)
        w, x, y, z = q[3:7]
        # q_dot = 0.5 * quat * [0, omega_body] (quaternion multiplication)
        quat_map = 0.5 * jnp.array([[-x, -y, -z], [w, -z, y], [z, w, -x], [-y, x, w]])
        E = jnp.zeros((self.nq, self.nv))
        E = E.at[:3, :3].set(jnp.eye(3))
        E = E.at[3:7, 3:6].set(quat_map)
        E = E.at[7:, 6:].set(jnp.eye(self.num_actuated_joints))
        return E

    def joint_to_world_transforms(self, q: Array) -> Array:
        """Computes the transformation matrices for all joints (Joint frame --> world frame)

        Args:
            q (Array): Configuration vector, shape (nq,)

        Returns:
            Array: Transformation matrices, shape (nv, 4, 4)
        """
        # Note about different FK methods:
        # Jax's associative scan is O(log(N)) complexity whereas just unrolling
        # the loop is O(N). For a pure kinematic chain like a serial manipulator,
        # associative scan should be best. But for a kinematic tree like a humanoid,
        # it may be simpler to unroll the loop and rely on the parent mapping.
        if self.is_pure_kinematic_chain:
            return self._scanned_fk(q)
        return self._unrolled_fk(q)

    def _local_joint_transforms(self, q: Array) -> Array:
        """Helper function: Computes each single-DOF joint's transform in parent frame

        Note: For a quaternion floating base, this only includes the actuated joints
        """
        i_v = self.nv_floating if self.is_quaternion_base else 0
        i_q = self.nq_floating if self.is_quaternion_base else 0
        # Calculate each joint's transformation matrix
        transforms = jax.vmap(joint_transform)(
            q[i_q:], self.joint_axes[i_v:], self.joint_types[i_v:]
        )
        # Multiply the transform by its corresponding link offset
        return self.joint_to_prev_joint_tfs[i_v:] @ transforms

    def _quaternion_base_transforms(self, q: Array) -> Array:
        """Helper function: Computes the world transforms of the 6 virtual bodies of the
        quaternion floating base

        Returns:
            Array: Transformation matrices, shape (6, 4, 4)
        """
        pos = q[:3]
        R = quat_wxyz_to_rmat(q[3:7])
        bottom_row = jnp.array([[0.0, 0.0, 0.0, 1.0]])
        # All positional TFs are at the base pos with identity rotation
        T_pos = jnp.block([[jnp.eye(3), pos[:, None]], [bottom_row]])
        # All rotational TFs are at the base pos and base rot
        T_base = jnp.block([[R, pos[:, None]], [bottom_row]])
        return jnp.stack([T_pos, T_pos, T_pos, T_base, T_base, T_base])

    def _unrolled_fk(self, q: Array) -> Array:
        """Compute the forward kinematics via unrolling the loop over the joints"""
        # Compute local joint transforms in parent frame
        local_tfs = self._local_joint_transforms(q)
        # Unrolled FK loop. Assumes topological sort of parent-child relationship
        world_tfs = jnp.zeros((self.nv, 4, 4))
        start = 0
        if self.is_quaternion_base:
            start = self.nv_floating
            world_tfs = world_tfs.at[:start].set(self._quaternion_base_transforms(q))
        for i in range(start, self.nv):
            parent = self.parent_idxs[i]
            parent_tf = world_tfs[parent] if parent != -1 else jnp.eye(4)
            world_tfs = world_tfs.at[i].set(parent_tf @ local_tfs[i - start])
        return world_tfs

    def _scanned_fk(self, q: Array) -> Array:
        """Compute the forward kinematics via scanning over a pure kinematic chain"""
        assert self.is_pure_kinematic_chain
        # Compute local joint transforms in parent frame
        local_tfs = self._local_joint_transforms(q)
        # Return the cumulative product of the transformations
        world_tfs = jax.lax.associative_scan(
            jnp.matmul, local_tfs, reverse=False, axis=0
        )
        if not self.is_quaternion_base:
            return world_tfs
        base_tfs = self._quaternion_base_transforms(q)
        return jnp.concatenate([base_tfs, base_tfs[-1] @ world_tfs])

    def base_transform(self, q: Array) -> Array:
        """Transformation matrix of the floating base (w.r.t world), shape (4, 4)"""
        if not self.floating_base:
            return jnp.eye(4)
        joint_transforms = self.joint_to_world_transforms(q)
        return self._base_transform(joint_transforms)

    def _base_transform(self, joint_transforms: Array) -> Array:
        if not self.floating_base:
            return jnp.eye(4)
        # The final virtual body of the 6DOF chain holds the full pose of the base
        return joint_transforms[self.nv_floating - 1]

    def link_to_world_transforms(self, q: Array) -> Array:
        """Compute the transformation matrices for all link inertial frames (link inertial frame --> world frame)

        Args:
            q (Array): Configuration vector, shape (nq,)

        Returns:
            Array: Transformation matrices, shape (nv, 4, 4)
        """
        joint_transforms = self.joint_to_world_transforms(q)
        return self._link_to_world_transforms(joint_transforms)

    def _link_to_world_transforms(self, joint_transforms: Array) -> Array:
        """Helper function: Computes link inertial transformation matrices, given joint transforms"""
        # Multiply the transform by its corresponding link offset
        transforms = joint_transforms @ self.link_com_to_prev_joint_tfs
        return transforms

    # Note: if only the COM positions (not rotations) are needed, using this function
    # as opposed to link_to_world_transforms is a bit faster
    def link_com_positions(self, q: Array) -> Array:
        """Compute the positions of all link COMs in world frame

        Args:
            q (Array): Joint angles, shape (nq,)

        Returns:
            Array: Link COM positions in world frame, shape (num_links, 3)
        """
        joint_transforms = self.joint_to_world_transforms(q)
        return self._link_com_positions(joint_transforms)

    def _link_com_positions(self, joint_transforms: Array) -> Array:
        """Helper function: Compute the positions of all link COMs in world frame, given the joint transforms"""
        # Determine the positions of the link COMs in world frame. Shape (nv, 3)
        # Position in world frame = joint-to-world transform x position in joint frame
        homogeneous_pos = jnp.column_stack(
            [self.link_local_inertia_positions, jnp.ones(self.nv)]
        )
        return jnp.einsum("qij,qj->qi", joint_transforms, homogeneous_pos)[:, :3]

    def center_of_mass(self, q: Array) -> Array:
        """Compute the center of mass of the robot, in world frame

        Args:
            q (Array): Configuration vector, shape (nq,)

        Returns:
            Array: Position of the center of mass, shape (3,)
        """
        transforms = self.joint_to_world_transforms(q)
        return self._center_of_mass(transforms)

    def _center_of_mass(self, joint_transforms: Array) -> Array:
        """Helper function: Compute center of mass given joint transforms"""
        link_com_positions = self._link_com_positions(joint_transforms)
        # Inertially averaged position
        return (
            jnp.sum(self.link_masses.reshape(-1, 1) * link_com_positions, axis=0)
            * self.inverse_total_mass
        )

    def center_of_mass_jacobian(self, q: Array) -> Array:
        """Computes the linear Jacobian (Jv) for the motion of the COM

        Args:
            q (Array): Configuration vector, shape (nq,)

        Returns:
            Array: Jv_COM, shape (3, nv)
        """
        joint_transforms = self.joint_to_world_transforms(q)
        return self._center_of_mass_jacobian(joint_transforms)

    def _center_of_mass_jacobian(self, joint_transforms: Array) -> Array:
        """Helper function: Compute center of mass jacobian given joint transforms"""
        link_Jvs = self._link_linear_jacobians(joint_transforms)
        return self._com_jacobian_from_link_jacobians(link_Jvs)

    def _com_jacobian_from_link_jacobians(self, link_Jvs: Array) -> Array:
        """Helper function: Compute center of mass jacobian given link linear jacobians"""
        # Inertially-weighted average of the link COM jacobians
        return (
            jnp.einsum("l,ldj->dj", self.link_masses, link_Jvs)
            * self.inverse_total_mass
        )

    def _frame_transform(
        self, joint_transforms: Array, frame_transform: Array, parent_index: int
    ) -> Array:
        """Computes the transformation matrix (w.r.t world) of a frame
        attached to a link with a specified parent joint

        Args:
            joint_transforms (Array): Transformation matrices for every joint, shape (nv, 4, 4)
            frame_transform (Array): Transformation matrix of interest in its local frame, shape (4, 4)
            parent_index (int): Index of the frame's parent joint

        Returns:
            Array: Transformation matrix, shape (4, 4)
        """
        return joint_transforms[parent_index] @ frame_transform

    def _frame_jacobian(
        self, joint_transforms: Array, frame_transform: Array, parent_chain: Array
    ) -> Array:
        """Computes the jacobian of a frame attached to a link with a specified parent chain

        Args:
            joint_transforms (Array): Transformation matrices for every joint, shape (nv, 4, 4)
            frame_transform (Array): Transformation matrix of interest in its local frame, shape (4, 4)
            parent_chain (Array): Ancestor joint indices of the frame's link

        Returns:
            Array: Jacobian, shape (6, nv). The first 3 rows are the linear Jacobian,
                and the last 3 rows are the angular Jacobian
        """
        # Get transform of the frame w.r.t the root
        frame_to_root_tf = self._frame_transform(
            joint_transforms, frame_transform, parent_chain[-1]
        )
        frame_pos = frame_to_root_tf[:3, 3]

        # Positions of all parent joints in root frame. Shape (nv, 3)
        parent_pos = joint_transforms[parent_chain, :3, 3]

        # Axes of all parent joints in root frame. Shape (nv, 3)
        parent_axes = (
            joint_transforms[parent_chain, :3, :3]
            @ self.joint_axes[parent_chain, :, jnp.newaxis]
        ).squeeze(axis=2)

        # Position of frame, with respect to joint j. Shape (nv, 3).
        frame_wrt_joints = frame_pos[jnp.newaxis, :] - parent_pos

        # Cross products between joint axis j and frame position with respect to joint j.
        # Shape (nv, 3)
        lever_arms = jnp.cross(parent_axes, frame_wrt_joints)

        # Linear jacobian has a prismatic contribution and revolute contribution
        # Prismatic contribution: All prismatic joints' z axes
        # Revolute contribution: Cross product of vector from revolute joints to EE
        Jv = jnp.where(
            self.revolute_mask[parent_chain, None], lever_arms, parent_axes
        ).T
        # Angular jacobian only has a contribution from revolute joints (their axes)
        Jw = jnp.where(
            self.revolute_mask[parent_chain, None],
            parent_axes,
            jnp.zeros_like(parent_axes),
        ).T
        J = jnp.vstack([Jv, Jw])
        # Fast path: if parents are all joints, then we can just return directly
        if len(parent_chain) == self.nv:  # Note: this is static
            return J
        # Otherwise, reconstruct full jacobian from parent computations
        J_full = jnp.zeros((6, self.nv)).at[:, parent_chain].set(J)
        return J_full

    # TODO: See if using more spatial algebra would simplify some of the operations here
    def _frame_jacobian_and_derivative(
        self,
        v: Array,
        joint_transforms: Array,
        frame_transform: Array,  # TODO rename to offset_transform?
        parent_chain: Array,
    ) -> Tuple[Array, Array]:
        """Computes both the jacobian of a frame attached to a link with a specified parent chain,
        and its time derivative

        Frequently, if we need Jdot, we also need J. This function is designed to reduce duplicated
        computations between J and Jdot in that case

        Args:
            v (Array): Generalized velocities, shape (nv,)
            joint_transforms (Array): Transformation matrices for every joint, shape (nv, 4, 4)
            frame_transform (Array): Transformation matrix of interest in its local frame, shape (4, 4)
            parent_chain (Array): Ancestor joint indices of the frame's link

        Returns:
            Tuple[Array, Array]:
                J (Array): Jacobian, shape (6, nv)
                Jdot (Array): Time derivative of the Jacobian, shape (6, nv)
        """
        # TODO: Create a version of _joint_jacobians that allows us to just compute it for the parent chain?
        joint_Jvs, joint_Jws = self._joint_jacobians(joint_transforms)
        parent_vels = joint_Jvs[parent_chain] @ v
        parent_ang_vels = joint_Jws[parent_chain] @ v

        # NOTE: Many of these operations below are similar to the frame_jacobian function
        # For more documentation, refer to the comments in that function

        parent_axes = (
            joint_transforms[parent_chain, :3, :3]
            @ self.joint_axes[parent_chain, :, jnp.newaxis]
        ).squeeze(axis=2)
        parent_axes_dot = jnp.cross(parent_ang_vels, parent_axes)
        parent_pos = joint_transforms[parent_chain, :3, 3]

        frame_to_root_tf = self._frame_transform(
            joint_transforms, frame_transform, parent_chain[-1]
        )
        frame_pos = frame_to_root_tf[:3, 3]
        frame_pos_wrt_parents = frame_pos[jnp.newaxis, :] - parent_pos
        lever_arms = jnp.cross(parent_axes, frame_pos_wrt_parents)
        Jv = jnp.where(
            self.revolute_mask[parent_chain, None], lever_arms, parent_axes
        ).T
        Jw = jnp.where(
            self.revolute_mask[parent_chain, None],
            parent_axes,
            jnp.zeros_like(parent_axes),
        ).T
        J = jnp.vstack([Jv, Jw])

        frame_vel = Jv @ v[parent_chain]
        frame_vel_wrt_parents = frame_vel[jnp.newaxis, :] - parent_vels

        lever_arms_dot = jnp.cross(parent_axes_dot, frame_pos_wrt_parents) + jnp.cross(
            parent_axes, frame_vel_wrt_parents
        )
        Jv_dot = jnp.where(
            self.revolute_mask[parent_chain, None], lever_arms_dot, parent_axes_dot
        ).T
        Jw_dot = jnp.where(
            self.revolute_mask[parent_chain, None],
            parent_axes_dot,
            jnp.zeros_like(parent_axes_dot),
        ).T
        J_dot = jnp.vstack([Jv_dot, Jw_dot])

        # Fast path: if parents are all joints, then we can just return directly
        if len(parent_chain) == self.nv:  # Note: this is static
            return J, J_dot
        # Otherwise, reconstruct full Jacobian and derivative from parent computations
        J_full = jnp.zeros((6, self.nv)).at[:, parent_chain].set(J)
        J_dot_full = jnp.zeros((6, self.nv)).at[:, parent_chain].set(J_dot)
        return J_full, J_dot_full

    def _manipulability_index_helper(self, J_full: Array, chain_idxs: Array) -> float:
        """Helper function to compute the manipulability indices for all hands and feet"""
        J_reduced = J_full[:, chain_idxs]
        sigmas = jax.lax.linalg.svd(J_reduced, compute_uv=False)
        return jnp.prod(sigmas)

    def link_collision_data(self, q: Array) -> Tuple[Array, Array]:
        """Compute collision data for all links given the joint configuration

        Args:
            q (Array): Configuration vector, shape (nq,)

        Returns:
            Tuple[Array, Array]:
                positions (Array): Positions of the collision spheres in world frame,
                    shape (num_collision_spheres, 3)
                radii (Array): Radii of the collision spheres, shape (num_collision_spheres,)
        """
        if not self.has_collision_data:
            return jnp.array([]), jnp.array([])
        joint_transforms = self.joint_to_world_transforms(q)
        return self._link_collision_data(joint_transforms)

    def _link_collision_data(self, joint_transforms: Array) -> Tuple[Array, Array]:
        """Helper function: Compute the collision data for all links given the joint transforms"""
        positions = self._link_collision_positions(joint_transforms)
        radii = self.flat_collision_radii
        return positions, radii

    def link_collision_positions(self, q: Array) -> Array:
        """Compute the positions of all collision spheres in world frame

        Args:
            q (Array): Configuration vector, shape (nq,)

        Returns:
            Array: Collision positions, shape (num_collision_spheres, 3)
        """
        if not self.has_collision_data:
            return jnp.array([])
        joint_transforms = self.joint_to_world_transforms(q)
        return self._link_collision_positions(joint_transforms)

    def _link_collision_positions(self, joint_transforms: Array) -> Array:
        """Helper function: Compute all collision positions given joint transforms"""
        # Compute collision body positions in world frame
        # Shape (nv, max_spheres, 3)
        transformed_pts_padded = jax.vmap(transform_points)(
            joint_transforms, self.padded_collision_positions
        )
        # Flatten and select only the non-padded collision data
        # Flat points shape (nv * max_spheres, 3)
        all_pts_flat = transformed_pts_padded.reshape(-1, 3)
        pts_unpadded = all_pts_flat[self.collision_slice_indices]
        return pts_unpadded

    def self_collision_distances(self, q: Array) -> Array:
        if not self.has_collision_data or not self.has_sc_data:
            return jnp.array([])
        joint_transforms = self.joint_to_world_transforms(q)
        return self._self_collision_distances(joint_transforms)

    def _self_collision_distances(self, joint_transforms: Array) -> Array:
        positions, radii = self._link_collision_data(joint_transforms)
        return self._self_collision_distances_from_link_data(positions, radii)

    def _self_collision_distances_from_link_data(
        self, positions: Array, radii: Array
    ) -> Array:
        # Compute distances between spheres on different links of the body
        # Note: just use the spheres of the full-body collision model associated
        # with the self-collision model (typically a subset)
        pairs = self.body_sc_pairs
        idxs_a = pairs[:, 0]
        idxs_b = pairs[:, 1]
        pos_a = positions[idxs_a]
        pos_b = positions[idxs_b]
        rad_a = radii[idxs_a]
        rad_b = radii[idxs_b]
        center_deltas = pos_b - pos_a
        tols = self.body_sc_tols
        body_to_body_dists = (
            jnp.linalg.norm(center_deltas, axis=-1) - rad_a - rad_b - tols
        )
        if not self.has_root_collision_data:
            return body_to_body_dists
        # Compute distances to the fixed-to-world root
        # (note that these spheres on the root do not require FK)
        root_sc_pairs = self.root_sc_pairs
        root_idxs = root_sc_pairs[:, 0]
        body_idxs = root_sc_pairs[:, 1]
        root_pos = self.root_collision_positions[root_idxs]
        body_pos = positions[body_idxs]
        root_rad = self.root_collision_radii[root_idxs]
        body_rad = radii[body_idxs]
        root_center_deltas = body_pos - root_pos
        root_tols = self.root_sc_tols
        root_to_body_dists = (
            jnp.linalg.norm(root_center_deltas, axis=-1)
            - root_rad
            - body_rad
            - root_tols
        )
        return jnp.concatenate([body_to_body_dists, root_to_body_dists])

    def _joint_jacobians(self, joint_transforms: Array) -> Tuple[Array, Array]:
        """Helper function: Compute an array containing the linear (Jv) and angular (Jw)
        jacobians for every joint origin (w.r.t the world)

        Args:
            joint_transforms (Array): Transformation matrices for every joint, shape (nv, 4, 4)

        Returns:
            Tuple[Array, Array]:
                Jv_joints (Array): Linear jacobians for every joint, shape (nv, 3, nv)
                Jw_joints (Array): Angular jacobians for every joint, shape (nv, 3, nv)
        """
        # Positions of all joints in world frame. Shape (nv, 3)
        joint_pos = joint_transforms[:, :3, 3]

        # Axes of all joints in world frame. Shape (nv, 3)
        joint_axes_world_frame = jnp.einsum(
            "qij,qj->qi", joint_transforms[:, :3, :3], self.joint_axes
        )

        # Positions of joint origin i, with respect to joint j. Shape (nv, nv, 3).
        joint_origin_wrt_joints = (
            joint_pos[:, jnp.newaxis, :] - joint_pos[jnp.newaxis, :, :]
        )

        # Cross products between joint axis j and joint origin i's position with respect to joint j.
        # Shape (nv, nv, 3)
        lever_arms = jnp.cross(joint_axes_world_frame, joint_origin_wrt_joints)

        # The velocity mask zeros out the contributions from any joint that is not an ancestor
        # of the joint of interest
        Jv_joints = self.velocity_mask[:, None, :] * jnp.where(
            self.revolute_mask[:, None], lever_arms, joint_axes_world_frame[None, :]
        ).transpose(0, 2, 1)

        # Angular jacobian only has a contribution from revolute joints (their axes)
        Jw_joints = self.velocity_mask[:, None, :] * jnp.where(
            self.revolute_mask[:, None],
            joint_axes_world_frame[None, :],
            jnp.zeros_like(joint_axes_world_frame[None, :]),
        ).transpose(0, 2, 1)
        return Jv_joints, Jw_joints

    def _link_jacobians_from_joint_jacobians(
        self, joint_transforms: Array, joint_Jvs: Array, joint_Jws: Array
    ) -> Tuple[Array, Array]:
        """Helper function: Compute the linear and angular jacobians for every link,
        using the precomputed transforms and jacobians for the joints

        Args:
            joint_transforms (Array): Transformation matrices for every joint, shape (nv, 4, 4)
            joint_Jvs (Array): Linear jacobians for every joint, shape (nv, 3, nv)
            joint_Jws (Array): Angular jacobians for every joint, shape (nv, 3, nv)

        Returns:
            Tuple[Array, Array]:
                link_Jvs (Array): Linear jacobians for every link, shape (num_links, 3, nv)
                link_Jws (Array): Angular jacobians for every link, shape (num_links, 3, nv)
        """
        # Determine the positions of the link COMs in world frame. Shape (nv, 3)
        link_com_pos = self._link_com_positions(joint_transforms)

        # Positions of all joints in world frame. Shape (nv, 3)
        joint_pos = joint_transforms[:, :3, 3]

        # Shift the linear jacobians from the joint origin to the link COM
        # Jv_com = Jv_joint + Jw x (p_com - p_joint)
        # TODO: this is a bit of an array broadcasting mess right now
        r = link_com_pos - joint_pos
        link_Jvs = joint_Jvs + jnp.cross(
            joint_Jws.transpose(0, 2, 1), r[:, jnp.newaxis, :]
        ).transpose(0, 2, 1)

        # Angular vel is the same for all points on a link, so the link_Jws = joint_Jws
        return link_Jvs, joint_Jws

    def _link_linear_jacobians(self, joint_transforms: Array) -> Array:
        """Helper function: Compute an array containing the linear jacobians Jv for every link

        Args:
            joint_transforms (Array): Transformation matrices for every joint, shape (nv, 4, 4)

        Returns:
            Array: Linear jacobians for every link, shape (num_links, 3, nv)
        """
        # Determine the positions of the link COMs in world frame. Shape (nv, 3)
        link_com_pos = self._link_com_positions(joint_transforms)

        # Positions of all joints in world frame. Shape (nv, 3)
        joint_pos = joint_transforms[:, :3, 3]

        # Axes of all joints in world frame. Shape (nv, 3)
        joint_axes_world_frame = jnp.einsum(
            "qij,qj->qi", joint_transforms[:, :3, :3], self.joint_axes
        )

        # Positions of link COM i, with respect to joint j. Shape (nv, nv, 3).
        link_com_wrt_joints = (
            link_com_pos[:, jnp.newaxis, :] - joint_pos[jnp.newaxis, :, :]
        )

        # Cross products between joint axis j and link COM i's position with respect to joint j.
        # Shape (nv, nv, 3)
        lever_arms = jnp.cross(joint_axes_world_frame, link_com_wrt_joints)

        # The velocity mask zeros out the contributions from any joint that is not an ancestor
        # of the link of interest
        return self.velocity_mask[:, None, :] * jnp.where(
            self.revolute_mask[:, None], lever_arms, joint_axes_world_frame[None, :]
        ).transpose(0, 2, 1)

    def _link_angular_jacobians(self, joint_transforms: Array) -> Array:
        """Helper function: Compute an array containing the angular jacobians Jw for every link

        Args:
            transforms (Array): Transformation matrices for every joint, shape (nv, 4, 4)

        Returns:
            Array: Angular jacobians for every link, shape (num_links, 3, nv)
        """
        # Axes of all joints in world frame. Shape (nv, 3)
        joint_axes_world_frame = jnp.einsum(
            "qij,qj->qi", joint_transforms[:, :3, :3], self.joint_axes
        )
        # Apply the revolute mask to the world-frame joint axes (only revolute joints contribute
        # to the angular jacobian) and then mask out the non-ancestor joints
        return jnp.einsum(
            "lj,j,jd->ldj",
            self.velocity_mask,
            self.revolute_mask,
            joint_axes_world_frame,
        )

    def mass_matrix(self, q: Array) -> Array:
        """Compute the mass matrix for a given joint configuration

        Args:
            q (Array): Array of joint angles, shape (nq,)

        Returns:
            Array: The mass matrix, shape (nv, nv)
        """
        joint_transforms = self.joint_to_world_transforms(q)
        return self._mass_matrix(joint_transforms)

    def _mass_matrix(self, joint_transforms: Array) -> Array:
        """Helper function: Compute mass matrix given joint transforms"""
        spatial_axes, spatial_inertias = self._spatial_axes_and_inertias(
            joint_transforms
        )
        return self._crba_from_spatial_data(spatial_axes, spatial_inertias)

    def mass_matrix_inverse(self, M: Array) -> Array:
        """Compute the inverse of the mass matrix

        Args:
            M (Array): Mass matrix, shape (nv, nv)

        Returns:
            Array: Inverse of the mass matrix, shape (nv, nv)
        """
        return cholesky_spd_inverse(M)

    def gravity_vector(self, q: Array) -> Array:
        """Compute the gravity vector for a given joint configuration

        Args:
            q (Array): Array of joint angles, shape (nq,)

        Returns:
            Array: The gravity vector, shape (nv,)
        """
        joint_transforms = self.joint_to_world_transforms(q)
        return self._gravity_vector(joint_transforms)

    def _gravity_vector(self, joint_transforms: Array) -> Array:
        """Helper function: Compute gravity vector given joint transforms"""
        method = "jacobian"  # Options: "jacobian", "rnea"
        if method == "jacobian":
            # Compute the linear jacobians for every link inertial frame
            # and form the gravity vector from these
            link_Jvs = self._link_linear_jacobians(joint_transforms)
            return self._gravity_vector_from_jacobians(link_Jvs)
        else:
            # Use the recursive newton euler algorithm to compute the gravity vector
            g_accel = jnp.array([0.0, 0.0, 9.81, 0.0, 0.0, 0.0])
            spatial_axes, spatial_inertias = self._spatial_axes_and_inertias(
                joint_transforms
            )
            return self._rnea_from_spatial_data(
                spatial_axes,
                spatial_inertias,
                v=None,
                a=None,
                gravity_accel=g_accel,
                F_ext=None,
            )

    def _gravity_vector_from_jacobians(self, link_Jvs: Array) -> Array:
        """Helper function: Compute gravity vector given link linear jacobians"""

        # The gravity vector can be computed as follows:
        # G = -1 * sum_{over all links i}(Jvi.T @ (m_i * g_vector))
        # If we know that g_vector only has a z component, we can simplify the computation

        # TODO: make gravity an input? And parse the z-axis assumption automatically

        assume_gravity_acts_only_in_z = True
        if assume_gravity_acts_only_in_z:
            g = -9.81
            mg = g * self.link_masses
            return -mg @ link_Jvs[:, 2, :]
        else:
            g = jnp.array([0.0, 0.0, -9.81])
            return -jnp.einsum("l, ldj, d -> j", self.link_masses, link_Jvs, g)

    def centrifugal_coriolis_vector(self, q: Array, v: Array) -> Array:
        """Compute the centrifugal and coriolis vector for a given joint configuration

        Args:
            q (Array): Array of joint angles, shape (nq,)
            v (Array): Array of Generalized velocities, shape (nv,)

        Returns:
            Array: The centrifugal and coriolis vector, shape (nv,)
        """
        joint_transforms = self.joint_to_world_transforms(q)
        return self._centrifugal_coriolis_vector(v, joint_transforms)

    def _centrifugal_coriolis_vector(self, v: Array, joint_transforms: Array) -> Array:
        """Helper function: Computes the centrifugal/coriolis vector given the joint transforms"""
        spatial_axes, spatial_inertias = self._spatial_axes_and_inertias(
            joint_transforms
        )
        return self._rnea_from_spatial_data(
            spatial_axes, spatial_inertias, v, a=None, gravity_accel=None, F_ext=None
        )

    def nonlinear_bias(self, q: Array, v: Array) -> Array:
        """Compute the nonlinear bias vector (Centrifugal/Coriolis + Gravity) in a single pass
        ```
        b(q, v) = c(q, v) + g(q),
        ```

        Args:
            q (Array): Configuration vector, shape (nq,)
            v (Array): Generalized velocities, shape (nv,)

        Returns:
            Array: The nonlinear bias vector, shape (nv,)
        """
        joint_transforms = self.joint_to_world_transforms(q)
        return self._nonlinear_bias(v, joint_transforms)

    def _nonlinear_bias(self, v: Array, joint_transforms: Array) -> Array:
        """Helper function: Computes the nonlinear bias (c + g) given the joint transforms"""
        g_accel = jnp.array([0.0, 0.0, 9.81, 0.0, 0.0, 0.0])
        spatial_axes, spatial_inertias = self._spatial_axes_and_inertias(
            joint_transforms
        )
        return self._rnea_from_spatial_data(
            spatial_axes,
            spatial_inertias,
            v=v,
            a=None,
            gravity_accel=g_accel,
            F_ext=None,
        )

    def rnea(
        self,
        q: Array,
        v: Optional[Array],
        a: Optional[Array],
        gravity_accel: Optional[Array],
        F_ext: Optional[Array],
    ) -> Array:
        """Recursive Newton-Euler Algorithm (vectorized form)

        Args:
            q (Array): Configuration vector, shape (nq,)
            v (Optional[Array]): Generalized velocities, shape (nv,). None if not considering
                joint velocities (as is done to compute gravity)
            a (Optional[Array]): Generalized accelerations, shape (nv,). This is currently not used
                for most methods and can be set to None.
            gravity_accel (Optional[Array]): Spatial acceleration from gravity, shape (6,). None if
                not considering gravity (as is done to compute centrifugal/coriolis)
            F_ext (Optional[Array]): External wrenches on each link (expressed in the root/world frame),
                shape (nv, 6). This is currently not used for most methods and can be set to None.

        Returns:
            Array: Joint torques, shape (nv,)
        """
        joint_transforms = self.joint_to_world_transforms(q)
        spatial_axes, spatial_inertias = self._spatial_axes_and_inertias(
            joint_transforms
        )
        return self._rnea_from_spatial_data(
            spatial_axes, spatial_inertias, v, a, gravity_accel, F_ext
        )

    def _rnea_from_spatial_data(
        self,
        spatial_axes: Array,
        spatial_inertias: Array,
        v: Optional[Array],
        a: Optional[Array],
        gravity_accel: Optional[Array],
        F_ext: Optional[Array],
    ) -> Array:
        """Helper function: Computes RNEA given precomputed spatial axes and inertias"""

        # FORWARD PASS

        spatial_accel = jnp.zeros((self.nv, 6))
        if gravity_accel is not None:
            spatial_accel += gravity_accel[None, :]

        if v is not None:
            s_v = spatial_axes * v[:, None]  # Helper
            # Spatial velocities for every link, summed over contributions from ancestors
            spatial_vel = self.velocity_mask @ s_v
            # Spatial accelerations for every link, summed over contributions from ancestors
            spatial_accel += self.velocity_mask @ spatial_motion_cross(spatial_vel, s_v)
        else:
            spatial_vel = jnp.zeros((self.nv, 6))

        if a is not None:
            spatial_accel += self.velocity_mask @ (spatial_axes * a[:, None])

        # Newton-Euler (part 1): I * a term
        link_forces = jnp.einsum("ijk,ik->ij", spatial_inertias, spatial_accel)

        # Newton-Euler (part 2): v x I * v term
        if v is not None:
            Iv = jnp.einsum("ijk,ik->ij", spatial_inertias, spatial_vel)
            link_forces += spatial_force_cross(spatial_vel, Iv)

        if F_ext is not None:
            link_forces -= F_ext

        # BACKWARD PASS

        # Sum link forces back towards the root based on ancestor relationship
        net_forces = self.ancestor_mask.T @ link_forces

        # Project forces back onto the joint axes to yield the torques
        return jnp.einsum("ij,ij->i", spatial_axes, net_forces)

    def crba(self, q: Array) -> Array:
        """Composite Rigid Body Algorithm (vectorized form)

        Args:
            q (Array): Configuration vector, shape (nq,)

        Returns:
            Array: Mass matrix, shape (nv, nv)
        """
        joint_transforms = self.joint_to_world_transforms(q)
        spatial_axes, spatial_inertias = self._spatial_axes_and_inertias(
            joint_transforms
        )
        return self._crba_from_spatial_data(spatial_axes, spatial_inertias)

    def _crba_from_spatial_data(
        self, spatial_axes: Array, spatial_inertias: Array
    ) -> Array:
        """Helper function: Computes CRBA given precomputed spatial axes and inertias"""

        # BACKWARD PASS

        # Sum inertias torwards the root based on ancestor relationship
        composite_inertias = jnp.einsum(
            "ij,jkl->ikl", self.ancestor_mask.T, spatial_inertias
        )

        # Compute all potential inertial coupling between all pairs of joints...
        M_all = jnp.einsum(
            "ij,ijk,lk->il", spatial_axes, composite_inertias, spatial_axes
        )
        # ... then mask out the terms that don't have a parent/child relationship
        M_lower = self.ancestor_mask * M_all

        # Symmetrize the mass matrix from the lower triangular portion
        return M_lower + jnp.tril(M_lower, k=-1).T

    def _spatial_axes_and_inertias(
        self, joint_transforms: Array
    ) -> Tuple[Array, Array]:
        """Helper function for CRBA and RNEA: Computes the spatial joint axes and link inertias from FK

        Args:
            joint_transforms (Array): Transformation matrices for every joint, shape (nv, 4, 4)

        Returns:
            Tuple[Array, Array]:
                spatial_axes (Array): shape (nv, 6)
                spatial_inertias (Array): shape (nv, 6, 6)
        """
        spatial_axes = get_spatial_joint_axes(
            joint_transforms, self.joint_axes, self.revolute_mask
        )
        link_transforms = self._link_to_world_transforms(joint_transforms)
        spatial_inertias = get_spatial_inertias(
            self.link_masses, self.link_local_inertias, link_transforms
        )
        return spatial_axes, spatial_inertias

    def forward_dynamics(
        self, q: Array, v: Array, tau: Array, fext: Optional[Array]
    ) -> Array:
        """Compute the joint acceleration resulting from an applied torque (and optionally,
        any external forces acting on the links), given the joint state

        Note: gravity is assumed always applied (for now)

        Args:
            q (Array): Configuration vector, shape (nq,)
            v (Array): Generalized velocities, shape (nv,)
            tau (Array): Joint torques, shape (nv,)
            fext (Optional[Array]): External wrenches on each link (expressed in the root/world frame),
                shape (nv, 6). Set to None if no external forces are applied

        Returns:
            Array: Joint accelerations, shape (nv,)
        """
        joint_transforms = self.joint_to_world_transforms(q)
        return self._forward_dynamics(joint_transforms, v, tau, fext)

    def _forward_dynamics(
        self,
        joint_transforms: Array,
        v: Array,
        tau: Array,
        fext: Optional[Array],
    ) -> Array:
        """Helper function: Computes the forward dynamics from FK"""
        # Perform a single evaluation of the spatial axes/inertias
        # and use in both CRBA and RNEA
        spatial_axes, spatial_inertias = self._spatial_axes_and_inertias(
            joint_transforms
        )
        M = self._crba_from_spatial_data(spatial_axes, spatial_inertias)
        g_accel = jnp.array([0.0, 0.0, 9.81, 0.0, 0.0, 0.0])
        bias = self._rnea_from_spatial_data(
            spatial_axes,
            spatial_inertias,
            v=v,
            gravity_accel=g_accel,
            a=None,
            F_ext=fext,
        )
        # TODO: Decide if it's better to use a cho_factor + cho_solve combo here
        return jsp.linalg.solve(M, tau - bias, assume_a="pos")

num_joints property

Deprecated: use nv (velocity dimension) or nq (configuration dimension)

integrate(q, v, dt)

Integrates a configuration forward in time with a constant velocity

Parameters:

Name Type Description Default
q Array

Configuration, shape (nq,)

required
v Array

Velocity, shape (nv,)

required
dt float

Timestep

required

Returns:

Name Type Description
Array Array

New configuration, shape (nq,)

Source code in frax/core/robot.py
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def integrate(self, q: Array, v: Array, dt: float) -> Array:
    """Integrates a configuration forward in time with a constant velocity

    Args:
        q (Array): Configuration, shape (nq,)
        v (Array): Velocity, shape (nv,)
        dt (float): Timestep

    Returns:
        Array: New configuration, shape (nq,)
    """
    if not self.is_quaternion_base:
        return q + v * dt
    pos = q[:3] + v[:3] * dt
    quat = quat_wxyz_multiply(q[3:7], quat_wxyz_exp(v[3:6] * dt))
    quat = quat / jnp.linalg.norm(quat)
    q_act = q[7:] + v[6:] * dt
    return jnp.concatenate([pos, quat, q_act])

difference(q0, q1)

Computes the velocity which takes q0 to q1 in unit time (inverse of integrate)

Parameters:

Name Type Description Default
q0 Array

Starting configuration, shape (nq,)

required
q1 Array

Ending configuration, shape (nq,)

required

Returns:

Name Type Description
Array Array

Velocity, shape (nv,)

Source code in frax/core/robot.py
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def difference(self, q0: Array, q1: Array) -> Array:
    """Computes the velocity which takes q0 to q1 in unit time
    (inverse of integrate)

    Args:
        q0 (Array): Starting configuration, shape (nq,)
        q1 (Array): Ending configuration, shape (nq,)

    Returns:
        Array: Velocity, shape (nv,)
    """
    if not self.is_quaternion_base:
        return q1 - q0
    quat_rel = quat_wxyz_multiply(quat_wxyz_conjugate(q0[3:7]), q1[3:7])
    return jnp.concatenate(
        [q1[:3] - q0[:3], quat_wxyz_log(quat_rel), q1[7:] - q0[7:]]
    )

velocity_to_qdot_map(q)

Matrix E(q) mapping velocities to the time derivative of the configuration: q_dot = E(q) @ v

This is useful when combining autodiff w.r.t. q with velocities, e.g. dh/dt = (dh/dq) @ E(q) @ v. When nq == nv, this is the identity.

Parameters:

Name Type Description Default
q Array

Configuration, shape (nq,)

required

Returns:

Name Type Description
Array Array

Velocity map, shape (nq, nv)

Source code in frax/core/robot.py
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def velocity_to_qdot_map(self, q: Array) -> Array:
    """Matrix E(q) mapping velocities to the time derivative of the configuration:
    q_dot = E(q) @ v

    This is useful when combining autodiff w.r.t. q with velocities, e.g.
    dh/dt = (dh/dq) @ E(q) @ v. When nq == nv, this is the identity.

    Args:
        q (Array): Configuration, shape (nq,)

    Returns:
        Array: Velocity map, shape (nq, nv)
    """
    if not self.is_quaternion_base:
        return jnp.eye(self.nv)
    w, x, y, z = q[3:7]
    # q_dot = 0.5 * quat * [0, omega_body] (quaternion multiplication)
    quat_map = 0.5 * jnp.array([[-x, -y, -z], [w, -z, y], [z, w, -x], [-y, x, w]])
    E = jnp.zeros((self.nq, self.nv))
    E = E.at[:3, :3].set(jnp.eye(3))
    E = E.at[3:7, 3:6].set(quat_map)
    E = E.at[7:, 6:].set(jnp.eye(self.num_actuated_joints))
    return E

joint_to_world_transforms(q)

Computes the transformation matrices for all joints (Joint frame --> world frame)

Parameters:

Name Type Description Default
q Array

Configuration vector, shape (nq,)

required

Returns:

Name Type Description
Array Array

Transformation matrices, shape (nv, 4, 4)

Source code in frax/core/robot.py
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def joint_to_world_transforms(self, q: Array) -> Array:
    """Computes the transformation matrices for all joints (Joint frame --> world frame)

    Args:
        q (Array): Configuration vector, shape (nq,)

    Returns:
        Array: Transformation matrices, shape (nv, 4, 4)
    """
    # Note about different FK methods:
    # Jax's associative scan is O(log(N)) complexity whereas just unrolling
    # the loop is O(N). For a pure kinematic chain like a serial manipulator,
    # associative scan should be best. But for a kinematic tree like a humanoid,
    # it may be simpler to unroll the loop and rely on the parent mapping.
    if self.is_pure_kinematic_chain:
        return self._scanned_fk(q)
    return self._unrolled_fk(q)

base_transform(q)

Transformation matrix of the floating base (w.r.t world), shape (4, 4)

Source code in frax/core/robot.py
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def base_transform(self, q: Array) -> Array:
    """Transformation matrix of the floating base (w.r.t world), shape (4, 4)"""
    if not self.floating_base:
        return jnp.eye(4)
    joint_transforms = self.joint_to_world_transforms(q)
    return self._base_transform(joint_transforms)

Compute the transformation matrices for all link inertial frames (link inertial frame --> world frame)

Parameters:

Name Type Description Default
q Array

Configuration vector, shape (nq,)

required

Returns:

Name Type Description
Array Array

Transformation matrices, shape (nv, 4, 4)

Source code in frax/core/robot.py
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def link_to_world_transforms(self, q: Array) -> Array:
    """Compute the transformation matrices for all link inertial frames (link inertial frame --> world frame)

    Args:
        q (Array): Configuration vector, shape (nq,)

    Returns:
        Array: Transformation matrices, shape (nv, 4, 4)
    """
    joint_transforms = self.joint_to_world_transforms(q)
    return self._link_to_world_transforms(joint_transforms)

Compute the positions of all link COMs in world frame

Parameters:

Name Type Description Default
q Array

Joint angles, shape (nq,)

required

Returns:

Name Type Description
Array Array

Link COM positions in world frame, shape (num_links, 3)

Source code in frax/core/robot.py
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def link_com_positions(self, q: Array) -> Array:
    """Compute the positions of all link COMs in world frame

    Args:
        q (Array): Joint angles, shape (nq,)

    Returns:
        Array: Link COM positions in world frame, shape (num_links, 3)
    """
    joint_transforms = self.joint_to_world_transforms(q)
    return self._link_com_positions(joint_transforms)

center_of_mass(q)

Compute the center of mass of the robot, in world frame

Parameters:

Name Type Description Default
q Array

Configuration vector, shape (nq,)

required

Returns:

Name Type Description
Array Array

Position of the center of mass, shape (3,)

Source code in frax/core/robot.py
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def center_of_mass(self, q: Array) -> Array:
    """Compute the center of mass of the robot, in world frame

    Args:
        q (Array): Configuration vector, shape (nq,)

    Returns:
        Array: Position of the center of mass, shape (3,)
    """
    transforms = self.joint_to_world_transforms(q)
    return self._center_of_mass(transforms)

center_of_mass_jacobian(q)

Computes the linear Jacobian (Jv) for the motion of the COM

Parameters:

Name Type Description Default
q Array

Configuration vector, shape (nq,)

required

Returns:

Name Type Description
Array Array

Jv_COM, shape (3, nv)

Source code in frax/core/robot.py
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def center_of_mass_jacobian(self, q: Array) -> Array:
    """Computes the linear Jacobian (Jv) for the motion of the COM

    Args:
        q (Array): Configuration vector, shape (nq,)

    Returns:
        Array: Jv_COM, shape (3, nv)
    """
    joint_transforms = self.joint_to_world_transforms(q)
    return self._center_of_mass_jacobian(joint_transforms)

Compute collision data for all links given the joint configuration

Parameters:

Name Type Description Default
q Array

Configuration vector, shape (nq,)

required

Returns:

Type Description
Tuple[Array, Array]

Tuple[Array, Array]: positions (Array): Positions of the collision spheres in world frame, shape (num_collision_spheres, 3) radii (Array): Radii of the collision spheres, shape (num_collision_spheres,)

Source code in frax/core/robot.py
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def link_collision_data(self, q: Array) -> Tuple[Array, Array]:
    """Compute collision data for all links given the joint configuration

    Args:
        q (Array): Configuration vector, shape (nq,)

    Returns:
        Tuple[Array, Array]:
            positions (Array): Positions of the collision spheres in world frame,
                shape (num_collision_spheres, 3)
            radii (Array): Radii of the collision spheres, shape (num_collision_spheres,)
    """
    if not self.has_collision_data:
        return jnp.array([]), jnp.array([])
    joint_transforms = self.joint_to_world_transforms(q)
    return self._link_collision_data(joint_transforms)

Compute the positions of all collision spheres in world frame

Parameters:

Name Type Description Default
q Array

Configuration vector, shape (nq,)

required

Returns:

Name Type Description
Array Array

Collision positions, shape (num_collision_spheres, 3)

Source code in frax/core/robot.py
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def link_collision_positions(self, q: Array) -> Array:
    """Compute the positions of all collision spheres in world frame

    Args:
        q (Array): Configuration vector, shape (nq,)

    Returns:
        Array: Collision positions, shape (num_collision_spheres, 3)
    """
    if not self.has_collision_data:
        return jnp.array([])
    joint_transforms = self.joint_to_world_transforms(q)
    return self._link_collision_positions(joint_transforms)

mass_matrix(q)

Compute the mass matrix for a given joint configuration

Parameters:

Name Type Description Default
q Array

Array of joint angles, shape (nq,)

required

Returns:

Name Type Description
Array Array

The mass matrix, shape (nv, nv)

Source code in frax/core/robot.py
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def mass_matrix(self, q: Array) -> Array:
    """Compute the mass matrix for a given joint configuration

    Args:
        q (Array): Array of joint angles, shape (nq,)

    Returns:
        Array: The mass matrix, shape (nv, nv)
    """
    joint_transforms = self.joint_to_world_transforms(q)
    return self._mass_matrix(joint_transforms)

mass_matrix_inverse(M)

Compute the inverse of the mass matrix

Parameters:

Name Type Description Default
M Array

Mass matrix, shape (nv, nv)

required

Returns:

Name Type Description
Array Array

Inverse of the mass matrix, shape (nv, nv)

Source code in frax/core/robot.py
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def mass_matrix_inverse(self, M: Array) -> Array:
    """Compute the inverse of the mass matrix

    Args:
        M (Array): Mass matrix, shape (nv, nv)

    Returns:
        Array: Inverse of the mass matrix, shape (nv, nv)
    """
    return cholesky_spd_inverse(M)

gravity_vector(q)

Compute the gravity vector for a given joint configuration

Parameters:

Name Type Description Default
q Array

Array of joint angles, shape (nq,)

required

Returns:

Name Type Description
Array Array

The gravity vector, shape (nv,)

Source code in frax/core/robot.py
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def gravity_vector(self, q: Array) -> Array:
    """Compute the gravity vector for a given joint configuration

    Args:
        q (Array): Array of joint angles, shape (nq,)

    Returns:
        Array: The gravity vector, shape (nv,)
    """
    joint_transforms = self.joint_to_world_transforms(q)
    return self._gravity_vector(joint_transforms)

centrifugal_coriolis_vector(q, v)

Compute the centrifugal and coriolis vector for a given joint configuration

Parameters:

Name Type Description Default
q Array

Array of joint angles, shape (nq,)

required
v Array

Array of Generalized velocities, shape (nv,)

required

Returns:

Name Type Description
Array Array

The centrifugal and coriolis vector, shape (nv,)

Source code in frax/core/robot.py
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def centrifugal_coriolis_vector(self, q: Array, v: Array) -> Array:
    """Compute the centrifugal and coriolis vector for a given joint configuration

    Args:
        q (Array): Array of joint angles, shape (nq,)
        v (Array): Array of Generalized velocities, shape (nv,)

    Returns:
        Array: The centrifugal and coriolis vector, shape (nv,)
    """
    joint_transforms = self.joint_to_world_transforms(q)
    return self._centrifugal_coriolis_vector(v, joint_transforms)

nonlinear_bias(q, v)

Compute the nonlinear bias vector (Centrifugal/Coriolis + Gravity) in a single pass

b(q, v) = c(q, v) + g(q),

Parameters:

Name Type Description Default
q Array

Configuration vector, shape (nq,)

required
v Array

Generalized velocities, shape (nv,)

required

Returns:

Name Type Description
Array Array

The nonlinear bias vector, shape (nv,)

Source code in frax/core/robot.py
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def nonlinear_bias(self, q: Array, v: Array) -> Array:
    """Compute the nonlinear bias vector (Centrifugal/Coriolis + Gravity) in a single pass
    ```
    b(q, v) = c(q, v) + g(q),
    ```

    Args:
        q (Array): Configuration vector, shape (nq,)
        v (Array): Generalized velocities, shape (nv,)

    Returns:
        Array: The nonlinear bias vector, shape (nv,)
    """
    joint_transforms = self.joint_to_world_transforms(q)
    return self._nonlinear_bias(v, joint_transforms)

rnea(q, v, a, gravity_accel, F_ext)

Recursive Newton-Euler Algorithm (vectorized form)

Parameters:

Name Type Description Default
q Array

Configuration vector, shape (nq,)

required
v Optional[Array]

Generalized velocities, shape (nv,). None if not considering joint velocities (as is done to compute gravity)

required
a Optional[Array]

Generalized accelerations, shape (nv,). This is currently not used for most methods and can be set to None.

required
gravity_accel Optional[Array]

Spatial acceleration from gravity, shape (6,). None if not considering gravity (as is done to compute centrifugal/coriolis)

required
F_ext Optional[Array]

External wrenches on each link (expressed in the root/world frame), shape (nv, 6). This is currently not used for most methods and can be set to None.

required

Returns:

Name Type Description
Array Array

Joint torques, shape (nv,)

Source code in frax/core/robot.py
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def rnea(
    self,
    q: Array,
    v: Optional[Array],
    a: Optional[Array],
    gravity_accel: Optional[Array],
    F_ext: Optional[Array],
) -> Array:
    """Recursive Newton-Euler Algorithm (vectorized form)

    Args:
        q (Array): Configuration vector, shape (nq,)
        v (Optional[Array]): Generalized velocities, shape (nv,). None if not considering
            joint velocities (as is done to compute gravity)
        a (Optional[Array]): Generalized accelerations, shape (nv,). This is currently not used
            for most methods and can be set to None.
        gravity_accel (Optional[Array]): Spatial acceleration from gravity, shape (6,). None if
            not considering gravity (as is done to compute centrifugal/coriolis)
        F_ext (Optional[Array]): External wrenches on each link (expressed in the root/world frame),
            shape (nv, 6). This is currently not used for most methods and can be set to None.

    Returns:
        Array: Joint torques, shape (nv,)
    """
    joint_transforms = self.joint_to_world_transforms(q)
    spatial_axes, spatial_inertias = self._spatial_axes_and_inertias(
        joint_transforms
    )
    return self._rnea_from_spatial_data(
        spatial_axes, spatial_inertias, v, a, gravity_accel, F_ext
    )

crba(q)

Composite Rigid Body Algorithm (vectorized form)

Parameters:

Name Type Description Default
q Array

Configuration vector, shape (nq,)

required

Returns:

Name Type Description
Array Array

Mass matrix, shape (nv, nv)

Source code in frax/core/robot.py
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def crba(self, q: Array) -> Array:
    """Composite Rigid Body Algorithm (vectorized form)

    Args:
        q (Array): Configuration vector, shape (nq,)

    Returns:
        Array: Mass matrix, shape (nv, nv)
    """
    joint_transforms = self.joint_to_world_transforms(q)
    spatial_axes, spatial_inertias = self._spatial_axes_and_inertias(
        joint_transforms
    )
    return self._crba_from_spatial_data(spatial_axes, spatial_inertias)

forward_dynamics(q, v, tau, fext)

Compute the joint acceleration resulting from an applied torque (and optionally, any external forces acting on the links), given the joint state

Note: gravity is assumed always applied (for now)

Parameters:

Name Type Description Default
q Array

Configuration vector, shape (nq,)

required
v Array

Generalized velocities, shape (nv,)

required
tau Array

Joint torques, shape (nv,)

required
fext Optional[Array]

External wrenches on each link (expressed in the root/world frame), shape (nv, 6). Set to None if no external forces are applied

required

Returns:

Name Type Description
Array Array

Joint accelerations, shape (nv,)

Source code in frax/core/robot.py
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def forward_dynamics(
    self, q: Array, v: Array, tau: Array, fext: Optional[Array]
) -> Array:
    """Compute the joint acceleration resulting from an applied torque (and optionally,
    any external forces acting on the links), given the joint state

    Note: gravity is assumed always applied (for now)

    Args:
        q (Array): Configuration vector, shape (nq,)
        v (Array): Generalized velocities, shape (nv,)
        tau (Array): Joint torques, shape (nv,)
        fext (Optional[Array]): External wrenches on each link (expressed in the root/world frame),
            shape (nv, 6). Set to None if no external forces are applied

    Returns:
        Array: Joint accelerations, shape (nv,)
    """
    joint_transforms = self.joint_to_world_transforms(q)
    return self._forward_dynamics(joint_transforms, v, tau, fext)